Gamified Tiering Loyalty System
Frontend and UI implementation of a gamified tiering system, covering design-to-code execution, interactive tier progression, and mobile-friendly user interfaces.
Gamified Tiering Loyalty System
I worked on the frontend and UI implementation of a gamified tiering loyalty system, focusing on translating detailed designs into reliable, interactive user interfaces across desktop and mobile devices.
This project emphasized design-to-code execution, UI precision, and consistency across multiple interaction states.
Context & Scope
The goal of this system was to present a clear and engaging tier progression experience, helping users understand their current level, progress, and available benefits without overwhelming them with complexity.
From the frontend perspective, this meant building interfaces that could handle multiple visual states, dynamic progress updates, and interactive navigation, while remaining usable on smaller screens.
Design-to-Code Execution
UI Design Preparation
UI designs were prepared in Figma with detailed specifications for tier states, progress indicators, and interaction behavior. These designs served as the primary reference for implementation.
UI Slicing & Implementation
All screens and components were translated into Laravel Blade templates, with attention to layout accuracy, spacing, typography, and responsive behavior. Each component was implemented to closely match the design intent.
Detail-focused Implementation
The interface included multiple UI elements such as tier badges, progress bars, sliders, and state-based indicators. Each element required careful handling to ensure visual consistency and predictable behavior across different states.
Tier Progression Interface
Tier Structure
Implemented a five-level tier structure, with each tier having its own visual representation and progress state. The UI was designed to clearly communicate where the user stands and what is required to reach the next level.
Interactive Navigation
Built an interactive slider component allowing users to explore tier information and benefits in a more intuitive way, especially on mobile devices.
Progress Feedback
Implemented dynamic progress indicators that update based on user state, helping users easily understand advancement without relying on dense textual explanations.
Frontend Implementation Considerations
State-based Rendering
UI components were rendered based on the user’s current tier and progress state, ensuring that only relevant information and actions were visible at any given time.
Mobile-first Layout
The layout and interactions were optimized for mobile usage, with careful handling of spacing, touch targets, and animation timing to maintain usability on smaller screens.
Performance-aware UI
Animations and transitions were implemented with performance in mind, ensuring smooth interactions without unnecessary visual noise.
Key Takeaways
- Strong design-to-code execution
- Experience implementing gamified UI patterns
- Attention to UI detail and consistency
- Handling multi-state interfaces in frontend
- Building interactive, mobile-friendly user experiences
Tech Stack
- Frontend: Laravel Blade, JavaScript, CSS
- Styling: Custom CSS, responsive layout
- Patterns: Gamified UI, tier progression, interactive sliders
- Approach: Mobile-first, component-oriented UI implementation
Related Skills:
Technologies Used
UI/UX Design & Implementation
Frontend Development
Gamified UI Patterns
Implementation Quality
Portfolio of
Riani BM
Frontend Developer
from Indonesia